So I just did my first night of shooting on the set of Badlands, of all the things I learnt last night (and there were many), the most prominent would be that shooting Machinima is hard. Damn hard. But of course, if it wasn’t hard, it wouldn’t be worth doing, well maybe that isn’t exactly right, but it certainly wouldn’t be as rewarding. As catch up to me babbling about the shoot (I’ve done a bit in production that hasnt made it to the blog yet) I’m going to post the first treatment and post more info on pre production and the shoot tomorrow.
‘A Soldiers Revenge’ (working title) – Treatment:
Another day on the battlefront, the Soldier and the Medic gear up. Fastening belts, donning gloves, loading weapons, once prepared they stand at attention, salute and charge off for battle. The two head out to the battlefield side by side, men in arms. The mood is light as the Soldier fires rockets into the distance and foes explode like balloons overfilled with red jelly and confetti. The Soldier and Medic pass encouraging glances as they push forwards on the line.
The Soldier, having expended his rockets heads back to re-gear leaving the Medic to hold the point.
Seemingly from out of nowhere a Pyro torches the Medic to death with his flamethrower, the Pryo cheers with glee as he stands victorious over the medic lying on the ground in flames.
The Soldier quickly returns after hearing the scuffle, with the culprit nowhere to be seen and overcome by grief he falls to his knees. The Soldier makes a grave for his comrade and stands over the grave to lament his lost friend. In the distance the call of the Pryo can be heard, as he spouts flames into the air and cheers.
Fire erupts in the eyes of the Soldier as his loss turns to anger, the soldier charges off towards the sounds of the enemy, trusty combat shovel firmly in his grasp. The Soldier explores the area narrowly missing the Pryo on numerous occasions, seemingly both combatants are unaware of the close proximity of one another until the Soldier spots the Pyro’s flamethrower nozzle poking around the corner. The Soldier freezes, suddenly aware of the uselessness of his shovel against a huge napalm launching contraption. Standing flat against the wall the Soldier stands in fear and silence as the Pyro cranes his neck listening in suspicion. Suddenly, the Pyro grunts, dismissing his suspicion and charges back from whence he came. The Soldier breathes a sigh of relief as he tracks the Pyro, spying him charging down into the gully below he sees his chance to strike.
Charging out onto the bridge the soldier disappears from sight as the Pryo inspects the gully, suddenly from above we see a blur of red as the Soldier dives over the bridge, shovel pointing down at the Pyro the Soldier rides it much like one would a pogo stick.
The shovel blade connects with the Pyro, the force bringing his bulky body to the ground. A glorious crunch can be heard. The soldier grins with glee as the Pyro’s head slowly rolls a foot down the embankment, no longer encumbered by his torso.
Reading through it again, there have already been a lot of changes, but the core plot is still the same.
With a lack of any real dialogue, I’ve used the soundtrack as the driving force in the film. A lot, if not all of the action takes its queues from the score, which I’ve found an aid in guiding the re-writing, shooting, editing and the general pace of the piece. If I solve my problem of where to host the mp3, ill post it on the blog tomorrow.
Until then, T.






